Athis Rashid

Architecture/Architecture (International) (RIBA Part 2) MArch

THE HUDDERSFIELD E-SPORTS ARENA >> The demand for gaming and E-sports entertainment speaks for itself. Over the last decade, the industry has grown tremendously, and no slowing down. With the increase and improvement of other reality technologies, it is easy to see why people opt into digital environments where they could physically interact with people around the globe. The growing demand requires a new base for operations in Europe, where Huddersfield comes into play.

Currently, there are many research projects which focus on generating new types of E-sports centre and related spaces. Their primary focuses are to handle the physical reality as well as the digital reality. The E-sports centres are now entering into the future due to the evolution of technological advancement.

There are several factors which come into play when considering the elements which bring this project together with a strong force. One of these factors is the Huddersfield Blueprint. Outlining their 10 year plan, there are much needs of green space within the town centre. In addition, the lack of spatial hierarchy within the context brings about strong needs for restructuring the south of Huddersfield Town Centre. This project dealt with these factors in strict focus.